Anti-tank rifle creation process

Below is a breakdown of how my process works. First I begin with creating a 30-50 aesthetically pleasing silhouettes. From there I will add relatively simple linework to each. At this point I will select the most promising 3-5 and adjust minor functional details accordingly to both function and expected art direction. After this stage I will select the final design at which point I detail the render accordingly. Starting with base colors and from there adding ambient occlusion and and simple lighting. Leaving texturing, wear, and decals for last. Examples include the standard rifle in addition to 2 alternate spray can field-worn camo palettes. Logos art directed with my amazing girlfriend who I am learning graphic design tools from. If you’re an art director, or just someone stopping by hoping to be inspired, hope this helps:) Trying to make things clearer and more digestible.

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