Valorant weapon design process

For this project I started out by creating functional silhouettes I had in mind. From here I sketched out what a few of them might look like in a 3/4 view. I really wasn’t happy with how these turned out and ultimately decided to cut out the break-top designs as the reload animation felt too similar to Brimstone’s molly reload. Once settling on a design that echoes the H&K M320, I created 2 orthographic views. From here I created a simple 3d model for the 3/4 player view.

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